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Angel Cartel

Vorkommen: NullSec
Erlaubte Schiffe: alle
Typ: Anomalie (Combat)
Deutscher Titel: Geheimer Angel-Knotenpunkt

Popup: Operating from the heart of the Curse region, the Angel Cartel is today the largest and best organized of the space-based criminal factions. The Angels are divided into several groups, each with a very special function; it is commanded by the Dominations. In the century they've been lurking in deep space, they have stolen, plundered, or sabotaged countless number of ships and kidnapped, assaulted, or murdered thousands of people. The Angels recruit members from all the races, and are thus not bound to any one zone of operation; instead, their reach spans almost the entire known universe. Many believe that the Angels got their power by uncovering Jovian technologies hidden in their ancient homeworlds, now infested by the Angel Cartel.

Man landet an einer halbkreisförmigen Asteroidenkolonie, begleitet von jeweils zwei Schiffswerften (Dirty Bandit Shipyard) mit angeschlossenen Wohnmodulen.

Wenn nichts anderes angegeben ist, dann triggert das letzte abgeschossene Battleship die folgende Welle.


Erste Welle
AngelHiddenHub

Angel Hidden Hub

  • 1 Angel Cruise Missile Battery
  • 2-3 Battleships (Gist Cherubim/Seraphim) - Trigger
  • 5-8 Battlecruiser (Gistatis Legatus/Tribunus)
  • 6-7 Cruiser (Gistum Breaker/Defeater/Centurion/Defeater/Liquidator/Marauder/Phalanx) - tw. web
  • 4-6 Destroyer (Gistior Defiler/Seizer/Trasher)
  • 7-9 Frigates (Gistii Ambusher/Hunter/Impaler/Raider)


Zweite Welle

  • 2-3 Cruiser (Gistum Centurion/Phalanx) - Trigger
  • 3-4 Elite Frigates (Arch Gistii Ambusher/Raider)
  • 3-4 Frigates (Gistii Ambusher/Hunter/Impaler/Raider)


Dritte Welle

  • 2-3 Battleships (Gist Nephilim/Saint) - Target Painter
  • 2-3 Elite Frigates (Arch Gistii Nomad/Ruffian) - Target Painter
  • 2-3 Destroyer (Gistior Seizer/Trasher)
  • 2-3 Frigates (Gistii Ambusher/Hunter/Impaler/Raider)


Vierte Welle

  • 3 Battleships (Gist Saint/Warlord) - tw. Target Painter - Trigger
  • 1-2 Cruiser (Gistum Centurion/Phalanx)
  • 3-4 Elite Frigates (Arch Gistii Nomad/Ruffian) - Target Painter
  • 3-4 Frigates (Gistii Ambusher/Hunter/Impaler/Raider)


Fünfte Welle

  • 3 Battleships (Gist Malakim/Nephilim) - tw. Target Painter- Trigger
  • 1-2 Elite Cruiser (Arch Gistum Centurion/Phalanx)
  • 1-2 Cruiser (Gistum Centurion/Liquidator/Phalanx)
  • 3-4 Elite Frigates (Arch Gistii Nomad/Ruffian) - Target Painter
  • 3-4 Frigates (Gistii Ambusher/Hunter/Impaler/Raider)


Sechste Welle

  • 3 Battleships (Gist Malakim/Nephilim/Warlord) - tw. Target Painter
  • 2-3 Cruiser (Gistum Centurion/Phalanx)
  • 2-3 Frigates (Gistii Ambusher/Hunter/Impaler/Raider)


Siebte Welle

  • 3 Battleships - (Cherubim/Throne)
  • 2-3 Elite Cruiser (Arch Gistum Breaker/Crusher/Defeater/Smasher) - tw. Target Painter
  • 2-3 Battlecruiser (Gistatis Legatus/Tribunus)
  • 2-3 Elite Frigates (Arch Gistii Ambusher/Raider)
  • 2-3 Frigates (Gistii Impaler/Raider)


Achte Welle

  • 3 Battlecruiser (Gistatis Legatus/Tribunus) - Trigger
  • 1-2 Cruiser (Gistum Liquidator/Marauder)
  • 2-3 Frigates (Gistii Ambusher/Raider)


Neunte Welle

  • 2-3 Cruiser (Gistum Centurion/Phalanx)
  • 3-4 Frigates (Gistii Hunter/Impaler/Raider)




Die beiden Habitation Modules hinterlassen bei Abschuss Container mit einigen Personen (z.B. Janitor, Maarines).


Crucible

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